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Two-Week Open-Studio Livestream (No Algorithms Attached)

Drop in while I draw from April 28 - May 10.

Two-Week Open-Studio Livestream (No Algorithms Attached)
Two teens in a basement, gathered around a glowing old computer. One types at the desk, the other sits on the floor. A couch, lamp, and scattered objects complete the cozy 90s scene. TITLE: Matthew Bogart Livestream

One of the things I love about livestreaming is that it feels a bit like a secret. You’re invited into my space just to hang out for a while. It reminds me of when I was younger, stopping by a friend’s house, sitting around until we got bored, and then heading out—no pressure, no expectation that anyone had to “host” in the formal sense. Just being around each other.

The setup I use isn’t tied to some social media company trying to build an ad network or overthrow society. It’s just software made by a person who built a game, running on my own server. No data harvesting. No terms of service quietly granting permission for my work to be sold off to AI companies. If the AI companies are getting it, they’re scraping it without my consent, which—honestly—I prefer over being “asked” to hand it over.

It feels like the early web. Personal, low-key, human. Built the way I want it to be, without hidden motives from third parties I don’t trust.

Recently, I watched a video series by game designer Kelsey Dionne, where she shared her process for creating adventure modules. She wasn’t teaching a class, declaring rules, or offering step-by-step formulas. She was simply working—thinking out loud, responding to questions, and making decisions in real-time. Watching her approach taught me more about adventure design than months of exploration on my own. Understanding how she thought through these problems, seeing how long it actually took, and noticing that the process could be genuinely fun, made me feel—for the first time—like I might someday be able to try my hand at creating an adventure myself.

I’ve been making comics for a long time. Odds are, I know some things that are worth passing along.

So, I’m going to try a little experiment.

For the next two weeks—from Monday April 28th through Saturday May 10th—I’ll be livestreaming from Helioscope Studio every day but Sundays and Wednesdays. I’ll start around 9 AM pacific. There’s no fixed stopping time. When the studio starts getting busy, I’ll wrap up.

I’ll be streaming at matthewbogart.live, running on my own personal Owncast server. No algorithms. No ads. Just me, hanging out, doing work.

If you’d like to know when I go live, you can:

I’d love for you to drop by, even if just for a few minutes.

It’ll be low-key. I’m just going to be drawing, thinking out loud, kind of like stopping by a friend’s house for a bit.